yitit
Home
/
Computing
/
Nvidia and Apple are collaborating on the Vision Pro in the most unlikely way
Nvidia and Apple are collaborating on the Vision Pro in the most unlikely way-April 2024
Apr 24, 2025 6:15 PM

You dont normally see tech titans like Nvidia and Apple pair up, but the two companies announced at this weeks Nvidia GTC 2024 that they are coming together around the Vision Pro. Nvidia is bringing its Omniverse Cloud platform to Apples headset, allowing users to interact with objects and design directly through the Vision Pro.

The basis of support is a set of Omniverse Cloud APIs that can stream Omniverse assets to Apples headset. Omniverse isnt running on the Vision Pro itself. Instead, designers can stream scenes made with the Universal Scene Description (OpenUSD) in Omniverse to the Vision Pro, and interact with the 3D objects natively.

Nissian demoed this capability in a demo video. Through the Vision Pro, the user is able to swap out paint colors, adjust the trim, and even go inside the car using spatial awareness thanks to the Vision Pro.

Get your weekly teardown of the tech behind PC gaming ReSpec Subscribe Check your inbox! Privacy Policy Its sure to make a splash in the enterprise sector, but there are some consumer implications here. Nvidia is essentially showing that it can stream interactable 3D applications to the Vision Pro. This is enabled by Nvidias Graphics Delivery Network (GDN), which is already being used to stream 3D applications from the cloud. The fact that it can work on the Vision Pro is a big deal.

The linchpin for this are the Omniverse Cloud APIs. Also at GTC, Nvidia revealed five new APIs centered around Omniverse Universal Scene Description (OpenUSD) loud that can be used individually or collectively:

USD Render: support for ray-traced renders of OpenUSD data USD Write: support for modifying OpenUSD data USD Query: support for interactive scenes USD Notify: support for tracking USD changes Omniverse Channel: allows users to connect tools and projects across scenes Right now, Omniverse Cloud on the Vision Pro is focused around enterprise applications, just as Apples headset itself is. This is still a critical foundation for streaming interactable 3D applications to Apples headset in the future. Even with how powerful the Vision Pro is, its not enough to handle aspects like ray tracing in highly detailed 3D scenes. Being able to stream these scenes at the same quality could line up some exciting apps in the future.

Comments
Welcome to yitit comments! Please keep conversations courteous and on-topic. To fosterproductive and respectful conversations, you may see comments from our Community Managers.
Sign up to post
Sort by
Login to display more comments
Computing
Recent News
Copyright 2023-2025 - www.yitit.com All Rights Reserved